Why doesn't my experiment actually prove anyone wants this?
You say you test ideas. Look closer. Most of what you call a test is a conversation wearing the costume of data. You ask, they answer kindly, and you mistake their kindness for proof. Name the real reason plainly: a true test might say no. So you keep building softer ones that cannot say no — only "interesting" or "I'd probably use that." You are not bad at experiment design. You are avoiding the answer. The fix is not a better framework. It is choosing a test you cannot flatter yourself through.
Your test fails because you ask what people think, not what they'll do. Opinions cost nothing, so they tell you nothing. Choose a test where the only way to pass is to spend money, time, or reputation. Stop measuring interest. Start measuring sacrifice.
What changes unlock by starting
- A test that forces a real yes or no, not a maybe
- A written kill criterion you set before you had a reason to avoid it
- Smaller, cheaper experiments that tell you more than big ones did
- Less time defending the idea, more time willing to drop it