I can lay out a whole game in a spec so clear anyone could build from it. That's the sharpest thinking I do all year. But nobody plays a design doc, and the work that took the most out of me is the work no one will ever see. It stings more than I let on.
More people experience this than they realize.
Your clearest work is the game spec and it's the part no one ever sees.
If this sounds familiar, the Library can help you find the bigger picture.