Our design team is supposed to implement screen time features based on digital wellbeing research, but half of us think the studies are culturally biased toward American usage patterns and the other half think we're overthinking it and should just follow the established guidelines. Every research review meeting turns into a methodology debate instead of product planning.
More people experience this than they realize.
Disputes over research methodology are blocking practical application of screen time guidelines in product development.
“Where Are You with Screen time guidelines — what research says?”
If this sounds familiar, the Library can help you find the bigger picture.