Why can I do basic animation but not complex animation?
You say the complex work still eludes you. Listen to that word — eludes. As if it hides from you, unfairly. It doesn't hide. It's built from pieces you already know. This isn't a talent ceiling. It feels like one because you haven't asked the right question. You ask 'why can't I do complex things' instead of 'which exact piece breaks down.' The first question flatters your excuse. The second gives you work to do. You have the basics. That's not nothing — that's the material. Complex animation is not a leap past basics. It's basics, layered, timed, and repeated until they move together. Find the layer that fails. Fix that layer. Nothing more is required.
Complex animation is not a different skill from basic motion — it is many basic motions, stacked and timed. If it eludes you, you have not found which one. Stop calling it 'complex' and calling yourself stuck. Isolate the single moving part that fails, drill it alone, then rebuild.
What changes unlock by starting
- You can name the exact sub-skill that is missing, instead of saying 'it's just hard.'
- You have a repeatable method for breaking down any complex sequence into known parts.
- Your practice time goes to the actual weak point, not vague repetition of the whole.
- The complex work stops feeling mysterious and starts feeling like more basics, arranged.